^a${value} Second(s) Recharge | 120
|
${value} Energy Cost | 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225
|
${value} Second Duration | 10
|
${value}m Radius | 10
|
${value} Cold Damage | min: [14.0, 19.0, 24.0, 29.0, 34.0, 39.0, 44.0, 49.0, 54.0, 59.0, 64.0, 69.0, 74.0, 79.0, 84.0, 89.0]
max: [24.0, 33.0, 42.0, 51.0, 60.0, 69.0, 78.0, 87.0, 96.0, 105.0, 114.0, 123.0, 132.0, 141.0, 150.0, 159.0]
|
${value} Fire Damage | min: [20.0, 27.0, 34.0, 41.0, 48.0, 55.0, 62.0, 69.0, 76.0, 83.0, 90.0, 97.0, 104.0, 111.0, 118.0, 125.0]
|
${value} Lightning Damage | min: [8.0, 11.0, 14.0, 17.0, 20.0, 23.0, 26.0, 29.0, 32.0, 35.0, 38.0, 41.0, 44.0, 47.0, 50.0, 53.0]
max: [30.0, 41.0, 52.0, 63.0, 74.0, 85.0, 96.0, 107.0, 118.0, 129.0, 140.0, 151.0, 162.0, 173.0, 184.0, 195.0]
|
${value} Physical Damage | min: [40.0, 55.0, 70.0, 85.0, 100.0, 115.0, 130.0, 145.0, 160.0, 175.0, 190.0, 205.0, 220.0, 235.0, 250.0, 265.0]
|
MaxLevel | 12
|
UltimateLevel | 16
|